Spearheaded strategic brand and voice development with a team of 6 after analyzing market drivers and constraints. Developing game worlds and mechanics appealing to our demographic through prototyping in Unity and play testing.
Designed a content management system the audience can easily use to organize and learn more about their games and apps on the Xbox One game console by constantly iterating and building prototypes in a web environment.
Launched and updated the Xbox One Game Console by participating in design discussions leading to faster prototyping of ideas, helping designers make better decisions, moving my team physically closer to the designers, and by listening to our audience feedback and expectations.
Achieved more accurate and cohesive design implementation by working more closely with our developers, photographers, and executives.
Developed a more cohesive design experience for our audience by spearheading project to develop a comprehensive graphic standards manual.
Seattle Central Creative Academy | June 10